With walls of roots, vines, and leaves, the Sacellum is a cavernous room with holes cut in the canopy and draped with colored silks, letting colored light filter into the space. The Anima, currently Mayael, lives with her attendants in the Sacellum, a living cathedral that serves as the spiritual center of the elves' culture. The high priest of the elves called the Anima, is chosen from a line of female druids who have proven that they have a connection with the gargantuans. At the end of such a meeting, it's customary to make a verbal exchange of all their worldly possessions, immediately exchange them back, and watch to make sure that the other group moves an acceptable distance away. If one group runs into another, everyone sits inside the silk tents, has a glass of lotus drink, and talks for a long time. With abundant resources, it’s not difficult for elves to find enough to eat, so a lot of time is spent on social interactions. There are many of these oasis-like gathering places in the canopy, and it is here that the elves camp. Elves congregate around dewcups, pools of water that form in the canopy's giant ferns. The elves live in brightly colored silk tents that are set at sharp angles in the trees. There's an elven saying about leaving their handprint in the air it's the idea that by living somewhere for a time, they then claim fleeting ownership over that area of the canopy. Elves are territorial, but in a convoluted sense, with shifting allegiances and complicated boundaries. Elves don’t keep much property, but what they do have is ornamental with fine details and embroidery. Their nuts are high in protein and their flowers make an energy-enhancing drink. Wanat trees are the major year-round food source. They use up all available resources and then find a new home. All swear allegiance to the Anima and make frequent pilgrimages to the Sacellum for advice on how to keep Progenitus from killing them. The elves of Alara only inhabited Naya while the Shards of Alara were separated, but after the Conflux they are free to roam the whole plane again.Įxcept for Anima and her court, the elves move around the jungle in loosely organized groups based more on friendship than bloodline. The former subtype Rider ( Elven Riders) is incorporated into the Elf race.Ĭalled Canopy Elves by the plane's humans and Vinewalkers by its nacatl, Alara's elves refer to themselves as the "Descendants of Cylia," or Cylian Elves after their first high priest Cylia. According to the creative team, Elves were once present on Innistrad, but were driven to extinction. To date, Amonkhet, Kamigawa, Ixalan, Ikoria, Mercadia, Rabiah, Tarkir, Theros, and Ulgrotha are the only natural planes to have no known races of elves, and only small portions of some of these have been seen. Ravnican elves not only live far longer than humans but also mature faster it is unknown if this is common to all elves or just those of Ravnica.Įlves can be found in virtually every plane throughout the multiverse. Eladamri was over 150 years old and considered to be in his prime. Most elves live far longer than humans, but it's unclear exactly how much. Some elves have very distinctive physical features, such as blue or green skin or elongated limbs. Most elves look much like humans, only with pointed ears. In the game itself, many elves produce additional mana. Elves typically live in forests, and are close to the land. Because of this, Elf is the characteristic race for the color green. They are ubiquitous throughout the multiverse, second in prominence throughout the many worlds only to humans. Please wait for approval from our customer service team before sending back any merchandise.Elf is the green characteristic creature type. If you feel this applies to a card you have purchased, email within 3 days of delivery to resolve the issue via exchange or refund. ![]() The only exception to this policy is if you have received a card in a condition inconsistent with the guidelines of our Grading Policy. If you need help finding the contact information for the manufacturer, you may call or email Sword and Board and we will be happy to assist you.ĭue to the fluidity of the collectible gaming market, we are unable to accept returns on singles, including Magic: The Gathering and Star Wars Destiny. If a sealed product contains missing or damaged parts, you will have to contact the manufacturer to correct the problem. The restocking fee is waived if store credit is elected as the refund method. All returns are subject to a 15% restocking fee. Sword and Board does not cover shipping costs on returns. Sword and Board will accept returns on all unopened products within 2 weeks of delivery. Please email for approval before sending back merchandise.
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